Tag: development


Development Updates [Jan 29 2018 – Apr 05 2018]

Zusuk here… I am back!  Been extremely busy and sort of out of development for the past 1.5 months.  I can not develop as many hours as before, but I am committing to at least 3 hours a week.  Huge […]


Luminari MUD Development Updates 02/09/2018

Greetings!  It has been a very busy time here at Luminari and the entire staff has been very hard at work.  Here are some highlights of things we have been working on in the last couple weeks! Player-Owned Shops You […]


Let’s MUD! LuminariMUD Game of the Month, a New Race and GUI Development

Thanks to the Reddit community for the recognition!  To any new visitors, we highly suggest checking out a short lore article we have setup: Lumina – Voiced by Stu Cook It includes both a written and audio version of our […]


Let’s MUD! Luminari is Mud of the month!

Proud to announce that Luminari was selected as mud of the month on reddit! We haven’t been posting a lot on the website, but we have been working on a lot of world building structure behind the scenes and planning […]


Luminari MUD Update: WEAPONMASTERS ASSEMBLE! 05/10/2015

Lots of exciting changes, the biggest and baddest are the addition of two unlockable epic races: Crystal Dwarf Trelux And the addition of our first prestige (locked) class: Weaponmaster Also, the first 4 cleric domains have been added in-game!  Enjoy!  […]


Luminari MUD Update 05/01/2015, Crossbow Reload, Rogues Rock!

Lots of changes in the MUD since our last update!  You can view the full list below or by typing “news” in-game. Some of the highlights include: More descriptive text for “missed attacks” including shieldblock, parry and attack glancing off […]