Tag: video game

March – July 2022 Update

We are excited to announce a new batch of changes to the game… highlights include: Very happy to announce the first player to fully complete the Epic Lich Quest completed…
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Weekly Update 05/03/2013

[May 02 2013] – Zusuk fixed color bleed in the log message for [ auto zone reset ] [May 01 2013] – Zusuk added jotunheim invasion proc, currently set at…
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Luminari Weekly Update 04/26/2013

  [Apr 26 2013] – Nashak mlist will now display — for classless mobs [Apr 25 2013] – Zusuk added a new class-based stat-cap system [Apr 24 2013] – Zusuk…
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Luminari Weekly Update 04/04/2013

[Apr 04 2013] – Zusuk added a heavy penalty for not off-hand wielding weapons that are a size-class smaller than you if you are lvl_immort or higher, you can study…
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03/29/2013 Luminari Weekly Update

[Mar 28 2013] – Zusuk added in spells.h macros to check object weapon category:  IS_BLADE(obj) IS_PIERCE(obj) IS_BLUNT(obj) added these attack types as blunt:  hit, bludgeon, crush, pound and punch added…
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LuminariMUD Updates: 03/22/13

[Mar 22 2013] – Zusuk Started sorting through code to add new quest system details to various files (act.movement.c) Started sorting through code to add new quest system details to…
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Luminari Updates 03/15/2013

[Mar 15 2013] – Zusuk   you can’t memorize wizard spells without the spell in your spellbook or a scroll   the ‘spells’ command for wizards will now reflect whether…
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