Please welcome Telarious to the staff! [Feb 02 2015] – Zusuk added ‘animate dead’ feat every feat invested in ‘armored spell casting’ reduces the arcane weight penalty by 5 [Dec…
Another layer has been added to the Luminari combat system, fostering tactical decision making and planning while maintaining the fast-paced action that defines combat on Luminari. The Action Queue allows…
In Luminari, between actions you were put into a ‘Wait-State’ where you could only perform a very limited set of commands, regardless of the reason you were in the wait…
The first step has been made in the implementation of the new Luminari combat system – Combat on Luminari is now event based. What does this mean? Luminari no longer…
[Update: November 2022, Seaports (see below map)] THE WILDERNESS IS NOW ONLINE! *Note, this is the Surface Map. We also have an Underworld or Underdark and a network of planar…
[May 02 2013] – Zusuk fixed color bleed in the log message for [ auto zone reset ] [May 01 2013] – Zusuk added jotunheim invasion proc, currently set at…
[Apr 26 2013] – Nashak mlist will now display — for classless mobs [Apr 25 2013] – Zusuk added a new class-based stat-cap system [Apr 24 2013] – Zusuk…
[Apr 19 2013] – Zusuk added scenario of mobile level 31+ in do_consider, advising to bring friends revamp of auto-statter for mobiles concluded, now mobiles will be statted according to…