Tag: luminarimud

Changes to the Luminari Combat System

The first step has been made in the implementation of the new Luminari combat system – Combat on Luminari is now event based. What does this mean? Luminari no longer…
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Map of LuminariMUD

  When a builder is submitting a proposal for a new zone, this map should be used to choose what kingdom/region the zone will be in. Builders who already have…
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Gear and Stats and Stat Stacking

One of the issues that has to be handled is the upper potential characters can achieve with the most powerful gear attainable. Some current solutions (and their known issues) out…
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Hosting Service

In an attempt to increase efficiency at Luminari, we wanted to set up an SVN (Subversion control software). We were having some serious issues, and in desperation requested assistance from…
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