Tag: luminari mud

The Death of the Wait State

In Luminari, between actions you were put into a ‘Wait-State’ where you could only perform a very limited set of commands, regardless of the reason you were in the wait…
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Changes to the Luminari Combat System

The first step has been made in the implementation of the new Luminari combat system – Combat on Luminari is now event based. What does this mean? Luminari no longer…
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Luminari MUD Weekly Update 04/19/2013

[Apr 19 2013] – Zusuk added scenario of mobile level 31+ in do_consider, advising to bring friends revamp of auto-statter for mobiles concluded, now mobiles will be statted according to…
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Luminari Weekly Update 04/04/2013

[Apr 04 2013] – Zusuk added a heavy penalty for not off-hand wielding weapons that are a size-class smaller than you if you are lvl_immort or higher, you can study…
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Map of LuminariMUD

  When a builder is submitting a proposal for a new zone, this map should be used to choose what kingdom/region the zone will be in. Builders who already have…
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Gear and Stats and Stat Stacking

One of the issues that has to be handled is the upper potential characters can achieve with the most powerful gear attainable. Some current solutions (and their known issues) out…
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