[Mar 22 2013] – Zusuk
Started sorting through code to add new quest system details to various files (act.movement.c)
Started sorting through code to add new quest system details to various files (act.informative.c)
Started sorting through code to add new quest system details to various files (act.comm.c)
Started sorting through code to add new quest system details to various files (act.item.c)
converted homelands qedit.c file to hlqedit.c for luminari
[Mar 21 2013] – Zusuk
converted homelands quest.c file to hlquest.c for luminari
converted homelands quest.h file to hlquest.h for luminari
fixed some typo’s/bugs in treasure.c
[Mar 20 2013] – Zusuk
made sure you can’t wield/wear ITEM_MOLD (crafting) objects
[Mar 20 2013] – Nashak
new help files: hallow, unhallow, insect plague, wall of fire, wall of thorns, fire seeds, transport via plants, creeping doom, fire storm, control plants, finger of death, whirlwind, elemental swarm, shambler
[Mar 19 2013] – Zusuk
added help files: natures ally 3-9, freedom of movement, spike stones, call lightning storm and death ward
sped up the casting event, its now set to 7/10th’s of a second per call (reduced from 1 second)
[Mar 19 2013] – Taure
added some more mobiles for Nashak to zone 94
[Mar 19 2013] – Zusuk
new help file: animal shapes
added new druid spell: animal shapes
added new function (spec_wear_off) to handle special spell/skill wear-offs in magic.c
added ‘study’ command for druids (for animal companion selection)
[Mar 19 2013] – Nashak
added help files for spells: spellstaff, faerie fire, goodberry, jump
new druid spells: fire storm, elemental swarm, whirlwind, finger of death, control plants, creeping doom
added do_disengage command
[Mar 19 2013] – Treyorn
Released WizardMansion
[Mar 19 2013] – Zusuk
moved the ‘# of prac sessions left’ to the bottom of the interface
categorized skills: active, passive, casting-skill, crafting-skill
replaced ALL wait_state’s with new SET_WAIT
[Mar 18 2013] – Zusuk
fixed bug in treasure.c that would cause apply_move to go over the cap
[Mar 18 2013] – Nashak
added ITEM_SPELLBOOK to inventory command (“look in spellbook”), ITEM_NOTE also (“read note”)
added ITEM_PLANT item type for transport via plants spell
transport via plants spell
[Mar 17 2013] – Zusuk
lowered level of the ‘file’ command to LVL_IMMORT
added a function in weather.c called “reset_dailies” for resetting daily-usage skills… it is called every 6 game hours currently
[Mar 17 2013] – Nashak
added boot high in do_who
[Mar 17 2013] – Zusuk
updated cleric/paladin helpfiles showing they get ‘turn undead’
modified dam_killed_vict() so it can handle ‘turn undead’ – thanks CWG for code
bits
added new event cooldown for ‘turn undead’ and the cooldown saves (players.c)
added ‘turn undead’ skill to paladin (level 3) and clerics
added monk_gear_ok in class.c to enforce monk restrictions for gear for calculating bare-hand damage, and armor-bonuses
look in spellbook now shows the spell-level in the [] instead of pages taken
added an appropriate message if you attempt to scribe a scroll that isn’t a wizard spell
added bonuses for favored enemy
changed delay for casting spells from 8 seconds to PULSE_VIOLENCE
made sure starting spellbook has some spells
made sure wizards start off with a spellbook
made sure wizards start with scribe for free
added thee ability to OLC spellbooks to edit a list of pre-determined spells
found a bug in saving wizard spellbooks, fixed her up
fixed a typo with alchemal to alchemical
[Mar 16 2013] – Zusuk
fixed random misc-armor keywords
item_worn in new mxp code was defaulting to ‘hold’ command, changed to ‘wear’
fixed random armor keywords
[Mar 16 2013] – Nashak
added mxp to do_equipment (remove item)
added mxp to do_inventory (can wield/wear/hold/quaff/eat items by clicking on them)
[Mar 15 2013] – Zusuk
you can’t memorize wizard spells without the spell in your spellbook or a scroll
the ‘spells’ command for wizards will now reflect whether you have a spell scribed (or in a scroll)