Home Development Development Updates (08/24/2012)

Development Updates (08/24/2012)

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room affection engine for darkness made via utils.c (YAY room affections!)

spell darkness

spaced utils.h a little different so its easier for me to see the utilities defined

setup framework for infravision/ultraivison differences in utils.h

added some detail-work to infravision

you can now attack in darkness with infravision

(idea:  make x.shape targetable)

MOVED SERVERS!

we are now luminarimud.com 4100 / 4101

PolicyPort set to 4124

Made (setup) a new webpage, much nicer framework for expansion

HMUD is WORKING!  (Thanks Halenbane!)

FMud is back online, and seems to be working with more browsers than just IE

Framework for weaponspells added (thanks Mike Stilson <stilson@earthlink.net>)

added the ability for weapons to cast spells on you

added PULSE_LUMINARI for various activities i want updated

added the ability for weapons to act even out of combat

moved regeneration into PULSE_LUMINARI

BAKARUS HAS JOINED THE STAFF!  

added mud connection info to the website  (Thanks CyberAssault MUD!)

added some more widgets to the website, and added footer info

added contact-us and sitemap pages to website

added AFF_GRAPPLED, help grappled

spell-class now passes with casting time

concentration check added to casting-time event

put another port for Bakarus 4102

posted two concept maps to website

worldmap concept finalized (Bakarus)

Started Mount port from LuminariOld->LuminariNew (Thanks Daniel Koepke: dkoepke@california.com)

made sure to check if mount is flying

made sure to not allow mounted peeps to enter a tunnel

added related abilities:

tame

mount

dismount

*NOTE* Maybe some conflict between mounts and furniture, have to test more (act.informative.c)

*NOTE* Need to test different sneak scenarios between mount/rider/umounted (act.movement.c)

*NOTE* Need to check for flight, etc (act.other.c)

changed some more visual tags in act.other.c to lowercase instead of capital

New Mage Spells:

conjuration:

summon monster ii*+

web*+

necromancy:

deafness*+

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