Author: mosheh

Luminari Weekly Update 04/26/2013

  [Apr 26 2013] – Nashak mlist will now display — for classless mobs [Apr 25 2013] – Zusuk added a new class-based stat-cap system [Apr 24 2013] – Zusuk…
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Luminari MUD Weekly Update 04/19/2013

[Apr 19 2013] – Zusuk added scenario of mobile level 31+ in do_consider, advising to bring friends revamp of auto-statter for mobiles concluded, now mobiles will be statted according to…
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I Want to Start My Own MUD!

(I saw this posted on mudbytes.net and I liked it -Zusuk) “I am very excited to start a mud. I don’t know how to code for muds, but I have…
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Luminari Weekly Update 04/04/2013

[Apr 04 2013] – Zusuk added a heavy penalty for not off-hand wielding weapons that are a size-class smaller than you if you are lvl_immort or higher, you can study…
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03/29/2013 Luminari Weekly Update

[Mar 28 2013] – Zusuk added in spells.h macros to check object weapon category:  IS_BLADE(obj) IS_PIERCE(obj) IS_BLUNT(obj) added these attack types as blunt:  hit, bludgeon, crush, pound and punch added…
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LuminariMUD Updates: 03/22/13

[Mar 22 2013] – Zusuk Started sorting through code to add new quest system details to various files (act.movement.c) Started sorting through code to add new quest system details to…
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