Home Development Weekly Updates: 03/01/2013

Weekly Updates: 03/01/2013

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-mobiles now have edittable walkin/walkout messages (Nashak)

-capitilization issues with color codes resolved (Nashak)

-new channel formatting with capitalization and sentence formatting (Nashak)

-resolved problem with cooldown message with layonhands (Nashak)

-fixed color parsing on create/restring

-Added New Spells Cleric: CLERIC-MASTER-SPELL-LIST

==Spell Circle Level 9== *sunburst *energy drain         *group heal           *summon creature ix *plane shift *storm of vengeance *implode *death shield [incomplete] *command [incomplete] *air walker [incomplete] *refuge *group summon

==Spell Circle Level 8== *sanctuary            *destruction          *summon creature viii *spell mantle *true seeing *word of faith *greater animation *earthquake           *anti-magic field *dimensional lock *salvation *spring of life

==Spell Circle Level 7== *call lightning       *control weather [incomplete] *summon               *word of recall       *summon creature vii *mass cure crit *greater dispelling *mass enhance *blade barrier *battletide *spell resistance *sense life

Spell Circle Level 6 *dispel evil          *harm                 *heal                 *dispel good     *summon creature vi *mass cure serious *eyebite *prayer *mass wisdom *mass charisma *mass cunning *remove disease

==Spell Circle Level 5== *poison               *remove poison        *protection from evil *group armor          *flame strike         *protection from good *mass cure moderate *summon creature v *waterbreath *waterwalk *regeneration *free movement *strengthen bone

==Spell Circle Level 4== *cure critic          *remove curse         *infravision          *cause critical wounds *summon creature iv *circle against evil *circle against good *curse *daylight *mass cure light *aid *bravery

==Spell Circle Level 3== *bless                *cure blind           *detect alignment     *cause serious wounds *cure serious wounds *summon creature iii *blindness            *deafness *cure deafness *cunning *dispel magic *animate dead *faerie fog

==Spell Circle Level 2== *create food          *create water         *detect poison        *cause moderate wounds *cure moderate wounds *scare *summon creature ii *detect magic *darkness *resist energy *wisdom *charisma

==Spell Circle Level 1== *armor                *cure light           *endurance            *cause light wounds   *negative energy ray *endure elements *protect from evil *protect from good *summon creature i *strength *grace *remove fear

-Added New Spells Druid:     *

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