[Mar 28 2013] – Zusuk
added in spells.h macros to check object weapon category: IS_BLADE(obj) IS_PIERCE(obj) IS_BLUNT(obj)
added these attack types as blunt: hit, bludgeon, crush, pound and punch
added these attack types as blade: whip, slash, claw, maul and thrash
added these attack types as piercing: sting, bite, pierce, blast and stab
treat injury now can be used while resting (ambanya request)
change quest_ask of hlquest to respond AFTER ‘ask’ command
added short wait-state to entering modes: parry/expertise/powerattack
copied argument in do_say to send to triggers unmodified by new sentence-parsing code
animals can’t talk anymore
removed duplicate [stum!] message
you can no longer parry while casting
added new racial ability: spellbattle
added a newline to riposte (parry)
added new advance race: arcana golem
added hl quest and autoquest tutorial rooms to tutorial
[Mar 27 2013] – Zusuk
finished hl quest system help files, please let Zusuk know if anything is missi
ng
fixed a minor bug in coin-rewards for hl quest system
made some more aesthetic changes/fixes to hl quest system
added a very large amount of help files for the new quest system (help hlqedit)
fixed name conflict with ‘spell resistance’ (thanks Khyldes)
fixed name conflict with ‘whirlwind’ (thanks Khyldes)
[Mar 25 2013] – Nashak
started to port over mobile echos
[Mar 25 2013] – Zusuk
fixed some little bugs taure pointed out in hl questing system
[Mar 24 2013] – Zusuk
added more comments to the hl quest system files
fixed some mismatched breaks/returns in hlquest parsing
finished hlquest port, needs thorough testing and helpfiles now
[Mar 23 2013] – Zusuk
reduced sorc/bard memtime by 10%
for ‘group join’ changed it from find-char-room to find-char-world
[Mar 22 2013] – Zusuk
Started sorting through code to add new quest system details to various files (
act.movement.c)
Started sorting through code to add new quest system details to various files (act.informative.c)
Started sorting through code to add new quest system details to various files (act.comm.c)
Started sorting through code to add new quest system details to various files (act.item.c)
converted homelands qedit.c file to hlqedit.c for luminari
[Mar 21 2013] – Zusuk
converted homelands quest.c file to hlquest.c for luminari
converted homelands quest.h file to hlquest.h for luminari
fixed some typo’s/bugs in treasure.c