The Development focus has switched to world development temporarily to establish a testing ground for mechanic changes. Preliminary changes include: Changes in act.informative.c and asciimap.c to implement a ‘overworld’ or…
{DONE} Clan system implemented, (thanks Jamdog, tbamud.com, http://stefancole.com/) ————- Clan Features ————- * Zone claim system based on clan popularity * Diplomacy skills to affect popularity, each skill has different…
We are extremely excited to announce the partnership in development! Preliminary details include: LuminariMUD is becoming officially “D20Muds Presents, LuminariMUD” Full development credit is expanding to D20Mud as a…
DONE – (recent updates) past week tasks completed ARCHIVES – tasks completed since port to TBA base, are below recent updates TODO – short-term goals are below ARCHIVES…
DONE – (recent updates) past week tasks completed ARCHIVES – tasks completed since port to TBA base, are below recent updates TODO – short-term goals are below ARCHIVES {DONE} …
room affection engine for darkness made via utils.c (YAY room affections!) spell darkness spaced utils.h a little different so its easier for me to see the utilities defined setup framework…