Tag: free game

Update: September 10, 2014

Most important of all right now – finally banging our heads (Ornir and Zusuk) about how to get our Armor-Class system set up for the long run.  So far we…
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Tactical Combat: The Attack Queue

Another layer has been added to the Luminari combat system, fostering tactical decision making and planning while maintaining the fast-paced action that defines combat on Luminari. The Action Queue allows…
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The Death of the Wait State

In Luminari, between actions you were put into a ‘Wait-State’ where you could only perform a very limited set of commands, regardless of the reason you were in the wait…
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Changes to the Luminari Combat System

The first step has been made in the implementation of the new Luminari combat system – Combat on Luminari is now event based. What does this mean? Luminari no longer…
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Luminari MUD Weekly Update 04/19/2013

[Apr 19 2013] – Zusuk added scenario of mobile level 31+ in do_consider, advising to bring friends revamp of auto-statter for mobiles concluded, now mobiles will be statted according to…
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