Tag: d20

Weekly Updates: 03/01/2013

-mobiles now have edittable walkin/walkout messages (Nashak) -capitilization issues with color codes resolved (Nashak) -new channel formatting with capitalization and sentence formatting (Nashak) -resolved problem with cooldown message with layonhands…
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Map of LuminariMUD

  When a builder is submitting a proposal for a new zone, this map should be used to choose what kingdom/region the zone will be in. Builders who already have…
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Races – Elves

It is said that although humankind is older, elvenkind is wiser, for they remember what mankind forgets. The oldest records of the world are Elven, as are the oldest living…
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Gear and Stats and Stat Stacking

One of the issues that has to be handled is the upper potential characters can achieve with the most powerful gear attainable. Some current solutions (and their known issues) out…
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Hosting Service

In an attempt to increase efficiency at Luminari, we wanted to set up an SVN (Subversion control software). We were having some serious issues, and in desperation requested assistance from…
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Development Updates 09/22/2012

The Development focus has switched to world development temporarily to establish a testing ground for mechanic changes. Preliminary changes include: Changes in act.informative.c and asciimap.c to implement a ‘overworld’ or…
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D20mud and Luminari Partner Up!

We are extremely excited to announce the partnership in development!  Preliminary details include:   LuminariMUD is becoming officially “D20Muds Presents, LuminariMUD” Full development credit is expanding to D20Mud as a…
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