Home Development Luminari Weekly Update: 01/25/2013

Luminari Weekly Update: 01/25/2013

0

-did even more tweaks with possible memory issues, having record uptimes since initial issues
-cleared a couple of small color bleeds
-transferred ideas to web forum for discussion, resolved a few critical ones
-cleaned typo and bug queue
-you now see when someone finishes posting a idea/bug/typo (thanks ambanya)
-also added some other OLC logs that were missing
-clan code has been split into two files and reformatted/reorganized
-added perform_shapechange for sharing mechanic between spell and druid skill
-nofight mobs don’t show up as fighting when you look at the room (orme request)
-nofight mobs shouldn’t hit under any circumstance now (orme request)
-added a char struct in race.c for cool polymorph messages (ripley idea)
*added dragon shapechange message (thanks Ripley)
-added new skills:
*use magic
*evasion
*improved evasion
*crippling strike
*slippery mind
*defensive roll
*recharge
*divine grace
*divine health
*courage
*smite
*purify
*lay on hands
-added new wizard/sorc spells:
*clone
*locate object
*waterwalk
*freezing sphere
*acid fog
*summon creature vi
*transformation
*eyebite
*mass haste
*greater heroism
*anti magic field
*greater mirror image
*true seeing
*globe of invuln
*greater dispelling
-added new helpfiles:
*use magic
*evasion
*improved evasion
*crippling strike
*slippery mind
*defensive roll
*prerequisite
*trial-room
*report-example
*advertising
*divine grace
*divine health
*courage
*smite
*purify
*lay on hands
*clone
*locate object
*waterwalk
*freezing sphere
*acid fog
*summon creature vi
*transformation
*eyebite
*mass haste
*greater heroism
*anti magic field
*greater mirror image
*true seeing
*globe of invuln
*greater dispelling
-modified rooms/help files related to tutorial zone
-added ambanya’s building-rules to help files
-added ambanya’s building-rules and stylistics help files to tutorial
-added some builder rerefence links to the ‘link’ page on the website
-changed ‘sorc’ command to ‘meditate’
-new class: PALADIN!
-added some minor new mem mechanics for paladins
-added new commands for paladins memming: petition/omit
-added new affect: disease
*initial temporary disease mechanic: you can’t go above 60% health
-modulized perform_affects so the ‘stat’ and ‘affect’ commands can share it
-turned report into greport (group only) and added new report command for sharing status to room
-fixed color in room names in prompt (thanks Ripley)
-made exits show up last in prompt (if you have them on)
-your hit points on your prompt will now change colors based on health percent
-added a conversion system for alignment, so now it resembles DnD
-added alignment changes to medit as requested by ambanya
-changed mlist as requested by ambanya
-for rooms requiring climbing, flight qualifies you
-fixed mag_summon messages, they were off by an index
-added summong messages that the caster can see too
-made sure a respec character un-toggles any staff flags
-made sure immort_vis got rid of greater invis
-changed MAGIC-USER/MAGE into WIZARD in help files (thanks ambanya)
-changed THIEF into ROGUE in help files (thanks ambanya)
-mob no-fight flag wasn’t called fightmtrigger(), fixed that (thanks orme)
-added restrictions to portal destinations:
*private rooms
*death rooms
*godroom
*zone – closed
*zone – noastral

LEAVE A REPLY

Please enter your comment!
Please enter your name here