Category: Development

Updates: 10/26/2012

Modified saving values for pfiles more modifications to the website added a simply forum to the website configured protocol.c to transmit mssp data for any crawlers registered luminariMUD at mudbytes…
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Development Updates 10/19/2012

More map tweaking Threw up Gicker’s d20 code on port 4105 Added more room types: -Desert -Ocean -Marsh -High Mountain Also modified current sector types colors/symbols
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Development Updates 09/22/2012

The Development focus has switched to world development temporarily to establish a testing ground for mechanic changes. Preliminary changes include: Changes in act.informative.c and asciimap.c to implement a ‘overworld’ or…
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Development Updates, week ending 9/14/12

{DONE} Clan system implemented, (thanks Jamdog, tbamud.com, http://stefancole.com/) ————- Clan Features ————- * Zone claim system based on clan popularity * Diplomacy skills to affect popularity, each skill has different…
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D20mud and Luminari Partner Up!

We are extremely excited to announce the partnership in development!  Preliminary details include:   LuminariMUD is becoming officially “D20Muds Presents, LuminariMUD” Full development credit is expanding to D20Mud as a…
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Development Updates [07/09/2012]

    DONE – (recent updates) past week tasks completed ARCHIVES – tasks completed since port to TBA base, are below recent updates TODO – short-term goals are below ARCHIVES…
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