Home Development Luminari Weekly Update 03/08/2013

Luminari Weekly Update 03/08/2013

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-added beta goal list of crafting molds/patterns
-added a large assortment of new crafting material
-created a craft.h file and exported header info from utils.h
-imported random harvest node code from d20 codebase (thanks Gicker)
-started framework for do_harvest command
-race help files added to char creation
-drinks can now cast spells (nashak)
-food can now cast spells (nashak)
-fixed color bleed on unconscious, prompt issue
-removed extra MXP tag (nashak)
-cursed items now will not enter containers (nashak)
-new affect type for AC for dnd3.5 system (nashak)
-barkskin spell minor bug fix
-minor bug with staff eatting objects with obj_value (nashak)
-set_wait has_wait, new wait_state system framework started (nashak)
-CORE UPDATE: tbaMUD 3.63 -> 3.64
-Room Events are now in!
-Reorganized mag_affects spells (Nashak)
-Did some file reformatting
-Added cooldown for drinking/eatting magical items (Nashak)
-Added regen bonus to char who sits in furniture (Nashak)
-Added MEDIUM_STRING in structs.h to replace 256 in char[] arrays
-Added HELPFILES – Spells Cleric:
CLERIC-MASTER-SPELL-LIST

==Spell Circle Level 9==
*sunburst
*energy drain
*group heal
*summon creature ix
*plane shift
*storm of vengeance
*implode
*death shield
*command
*air walker
*refuge
*group summon

==Spell Circle Level 8==
*sanctuary
*destruction
*summon creature viii
*spell mantle
*true seeing
*word of faith
*greater animation
*earthquake
*anti-magic field
*dimensional lock
*salvation
*spring of life

==Spell Circle Level 7==
*call lightning
*control weather [incomplete]
*summon
*word of recall
*summon creature vii
*mass cure crit
*greater dispelling
*mass enhance
*blade barrier
*battletide
*spell resistance
*sense life

Spell Circle Level 6
*dispel evil
*harm
*heal
*dispel good
*summon creature vi
*mass cure serious
*eyebite
*prayer
*mass wisdom
*mass charisma
*mass cunning
*remove disease

==Spell Circle Level 5==
*poison
*remove poison
*protection from evil
*group armor
*flame strike
*protection from good
*mass cure moderate
*summon creature v
*waterbreath
*waterwalk
*regeneration
*free movement
*strengthen bone

==Spell Circle Level 4==
*cure critic
*remove curse
*infravision
*cause critical wounds
*summon creature iv
*circle against evil
*circle against good
*curse
*daylight
*mass cure light
*aid
*bravery

==Spell Circle Level 3==
*bless
*cure blind
*detect alignment
*cause serious wounds
*cure serious wounds
*summon creature iii
*blindness
*deafness
*cure deafness
*cunning
*dispel magic
*animate dead
*faerie fog

==Spell Circle Level 2==
*create food
*create water
*detect poison
*cause moderate wounds
*cure moderate wounds
*scare
*summon creature ii
*detect magic
*darkness
*resist energy
*wisdom
*charisma

==Spell Circle Level 1==
*armor
*cure light
*endurance
*cause light wounds
*negative energy ray
*endure elements
*protect from evil
*protect from good
*summon creature i
*strength
*grace
*remove fear

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