Tag: moosh

Development Update 08/10/2012

Newest updates: With Vatiken’s help, fixed minor bug where sometimes people would respawn exactly where they die (due to copyover). Fixed big MEMORY bug, only last mobile who hit you…
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Development Updates

Updates to LuminariMUD:   *mobiles (general) – decreased pulse_mobile, i.e. faster mob reaction, for charmees, # is now maxed out at GET_CHA_BONUS, if you go over the bonus extra mobiles…
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Development Has Started…

Deveopment has started on LuminariMUD. The previous version of LuminariMUD was developed on CircleMUD codebase many years back, so in that tradition we decided to port over our code to…
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