Thursday, January 20, 2022
LuminariMUD is a unique MUD using Pathfinder/D20 rules and set in a fantasy world of heroes, villains and a world facing a threat that may destroy them all. The game is in an open state, but with plenty of development and world-refinement happening to improve and polish our game. With plenty of lore, and a world map of over 4 million rooms, there's a lot to explore and discover. We cater to PvE lovers and RP, with some PvP goodies coming down the pipe. Our crafting system is deep and allows for unique descriptions and stats you can decide on yourself. We have a GUI for Mudlet and also play well in other MUD clients. We highly encourage those who want to try us out to join our discord server as well. We hope to see you in game!

Concept: Descent into Hell(Remade from Stock)

Home Forums Building Area Concepts Concept: Descent into Hell(Remade from Stock)

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    • #2387
      reinhart
      Participant

      Revamped:Descent Into Hell(Delete Stock and Restart from Scratch)
      As darkling hordes pour into the world the marked and the luminari are all but over run. As you descend into hell itself to put an end to the terror that is plaguing the world, demons and all manner of darkling foes will do everything in their power to stop you and your companions.

      Area Ideas:
      Large Zone
      Group
      Endgame 30+
      8-10 levels multiple Demon Lord Underbosses…Unique Demon Lords from Bestiary for main boss each level.(Lots of Mobs all aggro)
      1 level is a wave room(just a single room) Mobs get increasingly stronger but numbers reduce.
      Most levels A-B
      Maze Level
      Epic Loot and Crafting Materials (Drops %Drops on Rare Loot)
      End Boss: Lucifer (Items from each level boss needed to summon)
      Area Resets for players in group every 3 real time days.

      More to come.

    • #2392
      Zusuk
      Keymaster

      Sounds exciting man 🙂

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