Home Forums Mechanics Class Balance Re: Re: Class Balance

#1731
boom
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@ornir wrote:

Monk – Spinningfist – 5 min cool down for a no damage 1 round stun. This is something that should probably have a longer CD.

Your sarcasm is not lost on me. 🙂 I agree that we need to buff up monks something fierce – There is some really nice stuff we can do, like having feats that allow monks to add elemental attacks to their punches, changing kick for monks, headbutt, and…GRAPPLING.

Mirror Image – I believe it lasts too long and absorbs too much damage.
Stoneskin – Same as Mirror Image

Yes and yes. Spells in general are insanely op, and that all needs to be cranked way down.

Paladin – Through level 11 has no offensive abilities except Smite outside of the standard trip,kick, bash.
– Smite is broken too – If not used on a target and just the command smite is used, it will still go to cool down.

Paladins are horribly underpowered atm. Again, the class needs a rework.

Same with Warrior and Berserker – They don’t have any unique abilities early on and just can’t come anywhere close to the power of the mages.

Now warrior – That class is going to be cool once the feats are done, as they get a combat feat every other level, giving them some considerable versatility. Berserker is, i dunno, ragey and stuff. They don’t get anything cool atm, we can try to buff them up some.

I know balance is off with these, once the feats are in and working (couple weeks maybe?) then we can use that framework to try to see what we can do to make the classes more fun. Casters are way WAY overpowered – Part of this is that the implementation was rushed. Another part is the lack of restrictions to spellcasting (material components, etc.)

This topic is very importnat and is not being overlooked, I assure you, there is just so much on the plate right now that it has to take a temporary back seat.

Thanks for the testing Treyorn, it is much appreciated!

Any other ideas/opinions/discussion is quite welcome.

– Ornir Elunari

My main character is a warrior, does what your saying about feats mean that they will be just applied to characters already made or will i have to play through again?