Well super busy work week, so unfortunately, did not get a lot done on the MUD… Here is what we were able to do: -new wizard/sorcerer spells *Spell Circle Level…
{DONE – this past week} -discovered small bug with memorize in calculating slots -added [stum!] for stumbles to line it up with other rolls -added [crit!] for criticals to ilne…
-changed all references in code of mage/magic-user to wizard -changed all references in code of thief to rogue -added some utility functions for checking alignment in utils.c/act.other.c for new system…
It is said that although humankind is older, elvenkind is wiser, for they remember what mankind forgets. The oldest records of the world are Elven, as are the oldest living…
Scheduled Network Maintenance: 01/31/2013, 1AM to 4AM MST. On Thursday, January 31st our network provider will be conducting a planned maintenance starting at 01:00 a.m. Mountain Standard Time (MST) and…
We are extremely excited to announce the partnership in development! Preliminary details include: LuminariMUD is becoming officially “D20Muds Presents, LuminariMUD” Full development credit is expanding to D20Mud as a…
We are open during development, our focus is purely game mechanics at this stage. [button link=”http://www.luminarimud.com/hmud/hmud.html” size=”large”]Play in Browser (HMUD)[/button] [button link=”http://www.luminarimud.com/FMud/FMud.html” size=”large”]Play in Browser (FMUD)[/button]