[Apr 26 2013] – Nashak
mlist will now display — for classless mobs
[Apr 25 2013] – Zusuk
added a new class-based stat-cap system
[Apr 24 2013] – Zusuk
commented out do_flee wait-state until the whole system is re-evaluated
ranger spell selection modified to be a sub-selection of druids
hasspell() in memorize.c now returns the class instead of true/false
[Apr 23 2013] – Zusuk
added some more important info about gear in score sheet and ‘equipment’ command
[Apr 22 2013] – Zusuk
added proficienc_worn() info to the score-sheet
added new function: proficiency_worn() which will check the higest level proficiency of gear worn on char
with the change to the ‘proficiency’ system with weapons/armor, i’ve commented
out the invalid_class() function for gear
fixed a color bleed with harvesting nodes
fixed simple_list errors
added first spell in potions/scroll spells in type-list (olist)
added a ‘npc-race-subtypes’ helpfile by request
you can now unapprove quests by selecting approve on an approved-quest
you can now use the ‘lore’ command while resting
you can now gossip/chat/look/score/group/say/tell/help while crafting
added a ‘real-mode’ for the auto-statter in code, for auto-statting summoned creatures, and other read_mobile cases if desire
auto-statted plants, animals and vermin no longer have gold
helper mobiles will not assist animals as per taure’s request
added sign to chessboard warning that it isn’t really safe for newbies
[Apr 21 2013] – Zusuk
added some dummy checks to try and deal with crash in movement
[Apr 21 2013] – Nashak
increase READ_SIZE to 512 to allow longer echos and paths
fixed double free crash bug in echos
[Apr 21 2013] – Zusuk
discovered nagging bug: was storing warding (stoneskin/mirror-image/etc) in th
e wrong data-struct, should be fixed now
greater-undead are now wizard-casters
revamped mag_summons bonus on mobiles to utilize auto-statter
[Apr 20 2013] – Zusuk
added mob-paths helpfile
added a set of debuggign info broadcast to a mobile on a path (switch to the mobile to observe)
fixed a bug in mob-paths (not starting on right index)
added mob-paths to medit
added mob-paths to saving/loading of mobiles
[Apr 19 2013] – Nashak
fixed an issue where the leading tab was being stripped from echo color codes
[Apr 19 2013] – Zusuk
added mob ‘listen’ flag
mobiles will go after master’s of pets over their pets when dealing with memory/hunting
added AUTO-STATTER help file
added SIZE-TABLE help file
added scenario of mobile level 31+ in do_consider, advising to bring friends
revamp of auto-statter for mobiles concluded, now mobiles will be statted accor
ding to type (race), class and level… level 31+ will be auto-statted to very difficult levels
finished first revision of mobile AI code, all classes now have AI code unique to the class
[Apr 18 2013] – Nashak
fixed area converter to now copy over extra descriptions for objects