{DONE – this past week}
-discovered small bug with memorize in calculating slots
-added [stum!] for stumbles to line it up with other rolls
-added [crit!] for criticals to ilne it up with other rolls
-added [down!] for auto-hit incapacitated, to line it up with other rolls
-added some more protection to prompt length (because of added strcats)
-decreased max_prompt_size from 512->400
-prompts were displaying exits even if you couldn’t see them (thanks ambanya)
-added another builder-resource link for trigedit to the ‘link’ section of the website
-study command now supports rangers, wizards
-added menu for selecting ‘favored enemies’ for rangers
-updated load_prayX() in players.c so paladins/rangers and in the future bards will save spell mem list at quit
-added menu for selecting ‘animal companion’ for rangers
-added a small list of animal companions to choose from
-uncommented code that was preventing clearing of events upon death of PCs (thanks Ripley)
-added ‘call’ command and framework for special companions
-new skills
*animal companion
*paladin mount
*dismiss (updated)
*call familiar
-new helpfiles
*animal companion
*paladin mount
*dismiss (updated)
*favored enemy
*call familiar
*teleport (actually remake of old spell)
*holy sword (paladin only, 4th circle)
*detect poison
*missile storm
*grasping hand
*summon creature vii
*power word blind
*waves of exhaustion
*mass hold person
*mass fly
*displacement
*prismatic spray
*power word stun
*protection from spells
*thunderclap
*spell mantle
*mass wisdom
*mass charisma
*mass cunning
-added new study menu’s:
*wizards (for familiars)
*sorcerer (for familiars)
*ranger (for favored enemy and animal companion)
-added new spells
*teleport (actually remake of old spell)
*holy sword (paladin only, 4th circle)
*missile storm
*grasping hand
*summon creature vii
*power word blind
*waves of exhaustion
*mass hold person
*mass fly
*displacement
*prismatic spray
*power word stun
*protection from spells
*thunderclap
*spell mantle
*mass wisdom
*mass charisma
*mass cunning
-changed paladin’s ‘petition’ command to ‘chant’
-added ripley’s change_event_duration() function
-dismiss with no argument will clear charmies not in room, with argument for in-room targets
-you will reduce your cooldown to 90 seconds or less if you dismiss your in-room companion
-you can now call mount (companion) if its not in same room as you for free teleportation
-added utility function to spells.c/spells.h: valid_mortal_tele_dest(char_data, room rnum)
*replaced teleport checks with this function
*replaced do_enter checks (portals) with this function
-you can’t teleport to nosummon flagged mobs
-created template for elementals, vnums 51, 52, 53, 54
-gave elemental race, that has subraces different elemental reistance/vulnerability
*water: weak electric, immune water
*air: immune air
*fire: weak ice, immune fire
*earth: immune earth, resist acid
– made seperate macros for identify race of mobiles and players, will return undefined if mess up
*default GET_RACE() is for PC’s
*new GET_NPC_RACE() is for NPC’s
-added a few more shape-change descriptions curtesy of Ripley
-added to_char and to_room for mag_group
-added some cheesy messages for mag_groups for starters
-spell concentration check gets +50% chance bonus if not in combat
-rangers were not being included in BAB calculations, fixed
-added new char-var field: has_class(class-name), see: HELP HAS_CLASS
-added holy sword object (thanks ambanya) and set it to 1) dispel evil, 2) dispel magic
[Above is Week Ending 02/07/2013]