Home Forums Ideas Full Import of In-Game Idea Submissions Reply To: Full Import of In-Game Idea Submissions

#2582
mosheh
Keymaster

Text ideas have been moved~
Body to the forums
~
Name Zusuk~
IdNum 1
Dated 1513945318
Level 34
Room 1208
Flags 3 0 0 0
End
Text be able to see your mount in the room?~
Body Hard to tell if ive left him behind when you “look” and can’t see it.
~
Name Aen~
IdNum 2351
Dated 1514014525
Level 8
Room 6703
Flags 0 0 0 0
End
Text The poofin and poofout has a variable set that makes it always start with your name no matter what sort of message you wish it to be. Maybe change it so the variable can be called anywhere in a sentence instead of being set~
Body The poofin and poofout has a variable set that makes it always start with your name no matter what sort of message you wish it to be. Maybe change it so the variable can be called anywhere in a sentence instead of being set
.s
q
~
Name Mithas~
IdNum 1017
Dated 1514069311
Level 31
Room 1208
Flags 0 0 0 0
End
Text Poofin and Out~
Body Poofin and Poofout has a variable set right now that forces your name to be called before any custom poof.
~
Name Mithas~
IdNum 1017
Dated 1514069413
Level 31
Room 1208
Flags 0 0 0 0
End
Text somehow make wizard mobs not cast invis on themselves~
Body Lots of these buggers just plum go un-noticed and un-killed
due to not many people poppin see invis all the while…?
~
Name Aen~
IdNum 2351
Dated 1514102329
Level 10
Room 40431
Flags 0 0 0 0
End
Text maybe make it so your horse doesnt rescue you~
Body Or at least he doesnt rescue you until your at a certain percentage of hp
remaining…?
~
Name Aen~
IdNum 2351
Dated 1514102518
Level 10
Room 40431
Flags 0 0 0 0
End
Text maybe get armor for your mount somehow?~
Body see title
~
Name Aen~
IdNum 2351
Dated 1514102674
Level 10
Room 40431
Flags 0 0 0 0
End
Text wilderness caravans!~
Body yes!
~
Name Wolves~
IdNum 430
Dated 1514174636
Level 32
Room 1004000
Flags 0 0 0 0
End
Text Styles for monks!~
Body Reading on rpgbot.net about different monk styles they have. Would be
super cool to put those in! Tiger style sounds fun, as does pummelling style
panther style, mantis, jabbing style, the list goes on!
~
Name Fallenleaves~
IdNum 2344
Dated 1514352340
Level 12
Room 6706
Flags 0 0 0 0
End
Text Please allow users to use the who command when mining/harvesting~
Body Please allow users to use the who command when mining/crafting/harvesting
~
Name Ebete~
IdNum 2388
Dated 1514434913
Level 1
Room 14122
Flags 0 0 0 0
End
Text unconciousness~
Body it feels strange when you have an unconcious foe and you either miss or they dodge etc
~
Name Vyk~
IdNum 2386
Dated 1514441864
Level 4
Room 145379
Flags 0 0 0 0
End
Text add a group disband command~
Body That.
~
Name Wolves~
IdNum 430
Dated 1514609142
Level 32
Room 101783
Flags 0 0 0 0
End
Text a newbie helper flag in who list?~
Body Save maybe like ( CNH n) at the end of the title. Could give to ornir myself
and zusuk. And also to thewk, hes been super helpful to new people. Maybe
mention the flag in the opening tutorial etc.
~
Name Wolves~
IdNum 430
Dated 1514612299
Level 32
Room 28400
Flags 0 0 0 0
End
Text hitting rage while under rage shouldnt end your current rage~
Body Would be nice if there was a de-rage command, or something similar
to acheive this….? 🙂
~
Name Mailg~
IdNum 450
Dated 1514614798
Level 21
Room 23808
Flags 0 0 0 0
End
Text maybe instead of fully spliting the exp in a party….~
Body Split it then add a litle bit based on how many people are in the group and
add a bit more the more people are in the group, as an incentive to group?
~
Name Mailg~
IdNum 450
Dated 1514620126
Level 22
Room 23826
Flags 0 0 0 0
End
Text In game cmd for translating world map coords to wilderness coords~
Body GO!
~
Name Wolves~
IdNum 430
Dated 1514660927
Level 32
Room 1004001
Flags 0 0 0 0
End
Text Stepwalk!!!~
Body Would be super cool if there could be a command like stepwalk, that walks you
through a zone number by number sequentialy, forewards or backwards. Like type
stepwalk to enter step walk mode in room 7700. Now all you can move is north or
south(but not south in the first room). North will take you to room 7701
regardless of exits etc. Once in room 7701 north again takes you to 7702, and
now south will take you to room 7700! How sweet would that be? Would make
going through zones needing revamps a lot easier, especially these massive
complex homeland zones.
~
Name Wolves~
IdNum 430
Dated 1514739093
Level 32
Room 127500
Flags 0 0 0 0
End
Text Group promote command~
Body Make it so the leader can just pass leader off to another
party member(not charmies of course)
~
Name Querl~
IdNum 2341
Dated 1514914254
Level 21
Room 23818
Flags 0 0 0 0
End
Text Archmage prc~
Name Ornir~
IdNum 162
Dated 1514925031
Level 34
Room 1208
Flags 0 0 0 0
End
Text show player names of shapeshifted folks for imms~
Body yes?
~
Name Wolves~
IdNum 430
Dated 1514925330
Level 32
Room 7717
Flags 0 0 0 0
End
Text order who list by level~
Body yes?
~
Name Wolves~
IdNum 430
Dated 1514928930
Level 32
Room 7717
Flags 0 0 0 0
End
Text Clarify feats in ‘Study’ tutorial room~
Body The ‘STUDY’ room in the tutorial should either suggest not choosing any feats immediately, or should tell the user that they can see more feats by assigning their stat points, exit/saving, and then re-entering the study menu.
Alternatively, the RESPEC command ought to be available in that room, to try different things without having to level up to 2 first.
~
Name Colla~
IdNum 2404
Dated 1514997648
Level 1
Room 14105
Flags 0 0 0 0
End
Text help file submit feature~
Body A command or place to send player written help files that could go to a place to be approved or edited.
~
Name Yuu~
IdNum 2224
Dated 1515024999
Level 10
Room 103154
Flags 0 0 0 0
End
Text order group view to show most hurt people on top~
Body this would be nifty fo healers.
~
Name Mailg~
IdNum 450
Dated 1515030457
Level 25
Room 23812
Flags 0 0 0 0
End
Text show room vnums next to exits for imms~
Body nice qol upgrade imho
~
Name Wolves~
IdNum 430
Dated 1515032321
Level 32
Room 109268
Flags 0 0 0 0
End
Text donate~
Body donate, junk, etc… should be in the tutorial
~
Name Zusuk~
IdNum 1
Dated 1515049835
Level 34
Room 159102
Flags 0 0 0 0
End
Text Dismiss Spells~
Body Add the ability to dismiss ongoing beneficial effects with
the dismiss command or another command similar.
Let me clear off battletide/transformation when I need to
heal and then re-cast it if I want to re-use the spell slots.
~
Name Cephalus~
IdNum 2401
Dated 1515095948
Level 19
Room 24717
Flags 0 0 0 0
End
Text make it so players can toggle the frequency of hints~
Body Be neat to do this due to the spam the xurrent speed of hint display is at.
~
Name Wolves~
IdNum 430
Dated 1515104199
Level 32
Room 180271
Flags 0 0 0 0
End
Text Charmee’s – No Rescue Preference~
Name Cephalus~
IdNum 2401
Dated 1515112157
Level 20
Room 24763
Flags 0 0 0 0
End
Text Charmee – No Rescue~
Body A toggle or preference to disable charmee’s from rescuing me in combat would
be nice. I’m a better tank than they are and it costs me a couple
hits in combat as I drop out of the fight and re-enter.
~
Name Cephalus~
IdNum 2401
Dated 1515112188
Level 20
Room 24763
Flags 0 0 0 0
End
Text Mudlet GUI – Tank HP Bar~
Body Would it be possible to add a second Tank HP bar in a fight? Preferably only
when the game detects you aren’t the tank. But even if it just mimics your
own HP, I think that’d be worth it for the times when charmee’s are in front.
~
Name Cephalus~
IdNum 2401
Dated 1515112424
Level 20
Room 24767
Flags 0 0 0 0
End
Text Hint Feed~
Body Make this so they are numbered at the top of each hint, and give players the
opertunity to stop seeing certain hints that they don’t want to see anymore.
~
Name Wolves~
IdNum 430
Dated 1515121684
Level 32
Room 810
Flags 0 0 0 0
End
Text GUI idea~
Body Maybe makeit so you can pop out the chat tabs into a resizeable window? (mini
console? )
and that would also make the map fill in the empty space?
maybe make all the windows have that functionality?
~
Name Wolves~
IdNum 430
Dated 1515180824
Level 32
Room 145216
Flags 0 0 0 0
End
Text add capability to access spell helpfiles in spell selection menus~
Body this
~
Name Wolves~
IdNum 430
Dated 1515261142
Level 32
Room 40426
Flags 0 0 0 0
End
Text it’d be nice if kills by summoned followers counted as kills by me for quest purposes~
Body It’d be nice if kills by summoned followers counted as kills by me for quest purposes.
Not a high priority but it’d be useful.
~
Name Conradin~
IdNum 2392
Dated 1515336412
Level 10
Room 5942
Flags 0 0 0 0
End
Text armory gear swapping system thing stuff~
Body yes
~
Name Wolves~
IdNum 430
Dated 1515359040
Level 32
Room 101775
Flags 0 0 0 0
End
Text Mirror Image~
Body A way to show how many mirror images remain (either in aff or one of the other stat screens)
~
Name Cephalus~
IdNum 2401
Dated 1515455251
Level 25
Room 14100
Flags 0 0 0 0
End
Text Add either a new spell to detect chaos/order or add functionality to the Detect Alignment spell to do so. It makes sense.~
Name Arturo~
IdNum 2445
Dated 1515568585
Level 5
Room 6777
Flags 0 0 0 0
End
Text Detecting chaos/order~
Body Add either a new spell to detect chaos/order or add functionality to the Detect Alignment spell to do so. It makes sense.
~
Name Arturo~
IdNum 2445
Dated 1515568615
Level 5
Room 6777
Flags 0 0 0 0
End
Text An option to toggle on the ‘time’ to be visible next to health/mana/movement on the prompt~
Body An option to toggle on the ‘time’ to be visible next to health/mana/movement on the prompt
~
Name Landeil~
IdNum 2441
Dated 1515683927
Level 7
Room 6725
Flags 0 0 0 0
End
Text an in game todo list, like bug or idea, that we can grab by person, would be nice.~
Body todo ornir submit Tell Zusuk about my todo list!
~
Name Ornir~
IdNum 162
Dated 1515832060
Level 34
Room 1208
Flags 0 0 0 0
End
Text cleric creatures~
Body I think it would be a unique idea for any class that has the ability to summon creatures, should have some flavor in differentiating the types of creatures. Such example would be clerics summoning angel types, like cherub(i), deva(ii), archangel(v), seraphim, etc..
~
Name Gabraeon~
IdNum 2013
Dated 1515856587
Level 10
Room 145201
Flags 0 0 0 0
End
Text The Mudlet script is great and it’s a fantastic way to ease new people into the game! Here’s an idea for it: how about showing the action and attack queues somehow? It is one of the most novel aspects of combat and it would help manipulating them. Something similar could be said of spell slots/memorization, but I haven’t played a caster class yet so not sure how useful it would be. Thanks!~
Body The Mudlet script is great and it’s a fantastic way to ease new people into the game! Here’s an idea for it: how about showing the action and attack queues somehow? It is one of the most novel aspects of combat and it would help manipulating them. Something similar could be said of spell slots/memorization, but I haven’t played a caster class yet so not sure how useful it would be. Thanks!
~
Name Mass~
IdNum 2452
Dated 1515858726
Level 10
Room 40431
Flags 0 0 0 0
End
Text when using detect align spell~
Body Make it so when things are neutral, it says like (grey aura) instead of showing
no aura. Makes people’s first thought that the spell isn’t working if there are
only neutral mobs about them(which is often the case as theres tons of neutral
mobs in the starting areas it seems.
~
Name Wolves~
IdNum 430
Dated 1515869424
Level 32
Room 40429
Flags 0 0 0 0
End
Text Extremely offputting affections~
Body I gotta say, so far blindness, poison and disease have been by far the most offputting elements of the game. Poison and disease last an extremely long time. ‘Blindness is basically equivalent to having to sit out for 3 minutes. I’d recommend drastically reducing the duration of them all, specifically blindness. You’d still get as much combat nuance, and they won’t be as offputting.
~
Name Mass~
IdNum 2452
Dated 1515873437
Level 11
Room 6746
Flags 1 0 0 0
End
Text Grouping incentive suggestions~
Body Considering as it is, grouping halves the experience you gain per kill and may drop it further if there’s more than one additional player in the party… Why not make it give you the base experience you’d get, then apply a small bonus per player in the party for everyone in it, something like +10% to +20% bonus exp per player within level range in the party? That’d give a lot of incentive to group up for the purpose of getting experience. As far as level range for the benefit goes, I’d say make it within

~
Name Roran~
IdNum 2451
Dated 1515889193
Level 15
Room 145202
Flags 0 0 0 0
End
Text Riposte cleaves~
Body It appears that riposte attacks (from total defense) are not capable of cleaving. Please consider allowing it to buff tanks damage output in multitarget tanking situations, thanks!
~
Name Mass~
IdNum 2452
Dated 1515890222
Level 12
Room 40602
Flags 0 0 0 0
End
Text add a prefedit option to hide combat info, such as your hp and position, and target’s hp and position. Desirable by those using the MUDlet GUI, as this info is shown in the GUI. A second toggle that shows only who the current target is, or perhaps show that text as an overlay on the enemy hp bar if not already there.~
Name Gicker~
IdNum 184
Dated 1515893880
Level 32
Room 1208
Flags 0 0 0 0
End
Text PrefEdit Prompt Suggestion~
Body Add a prefedit option to hide combat info, such as your hp and position, and
target’s hp and position. Desirable by those using the MUDlet GUI, as this info
is shown in the GUI. A second toggle that shows only who the current target is,
or perhaps show that text as an overlay on the enemy hp bar if not already
there.
~
Name Gicker~
IdNum 184
Dated 1515893896
Level 32
Room 1208
Flags 0 0 0 0
End
Text eqrating~
Body eqrating damroll 5 – show all items 5 damroll or higher in game
~
Name Zusuk~
IdNum 1
Dated 1515909083
Level 34
Room 1208
Flags 0 0 0 0
End
Text if you already have too many summoned creatures….~
Body save
when you cast mummy dust, it shouldnt incur the spell cooldown if the mob
isnt summoned….
~
Name Querl~
IdNum 2341
Dated 1515922173
Level 23
Room 23802
Flags 0 0 0 0
End
Text MAX HP/MV Spells~
Body These spells, like expeditious retreat and false life, should also increase
current HP/MV when they are cast so the person doesn’t have to rest
and recuperate the added MX HP/MV. Especially important for expeditious
retreat as the duration is pretty short to begin with.
~
Name Valos~
IdNum 2444
Dated 1515967203
Level 10
Room 40400
Flags 0 0 0 0
End
Text mosaic cave~
Body gibbering moutherx2 casters x2 by drop down stone doors
ravener behemoth by lock, with minions. guardian statue engages ravener

early in cave, can find crystals to activate statue. clues to command words for release at alerion, in the cave, at troll king, etc.
~
Name Ornir~
IdNum 162
Dated 1515978789
Level 34
Room 40600
Flags 0 0 0 0
End
Text Should have an icon in the GUI when you get knocked down.~
Body Should have an icon to show you are not standing.
~
Name Bruntis~
IdNum 2482
Dated 1515980053
Level 7
Room 145339
Flags 0 0 0 0
End
Text Spell: Disintegrate~
Body Disintegrate, for Wizards, is one of my all time favorite spells, and is probably the best attack spell for transmutation wizards.
~
Name Terris~
IdNum 2487
Dated 1515989304
Level 1
Room 14100
Flags 0 0 0 0
End
Text PrC suggestion~
Body Gotta say, I’ve always loved the Mystic Theurge, in theory-crafting, but I’ve never been able to play one high enough to see it come to all its full and glorious power. I think a MUD environment would be a much more conducive place to that class. =)
~
Name Terris~
IdNum 2487
Dated 1516002654
Level 3
Room 145209
Flags 0 0 0 0
End
Text Treat~
Body Treat is currently a swift action, apparently. Seems this is a bit ‘strong’.
~
Name Terris~
IdNum 2487
Dated 1516009337
Level 4
Room 145335
Flags 0 0 0 0
End
Text For the game’s provided GUI, having a tab that shows casters how many spell slots/spells prepared that they have left would be nifty.~
Name Svenul~
IdNum 2418
Dated 1516038589
Level 4
Room 5928
Flags 0 0 0 0
End
Text bard song in prompt~
Body that
~
Name Brin~
IdNum 2499
Dated 1516039601
Level 7
Room 145201
Flags 0 0 0 0
End
Text GUI Suggestion~
Body On the affects tab, perhaps include cooldowns.
~
Name Valos~
IdNum 2444
Dated 1516142508
Level 12
Room 6759
Flags 0 0 0 0
End
Text Improved consider~
Body It would be great if the ‘consider’ command (or a new ‘lorecon’ one) would compare your attack values to the monster’s defenses and vice versa.
For example, my attack bonus is 8 with my primary weapon and the rat has an AC of 12: “It will be trivial for you to hit this monster”. Its hitroll is 1 and my AC is 21: “It can barely scratch you.”
For other combinations, it could be something like “You will have a hard time landing a blow.” and “It will hit you all the time.”
It’s still not as detailed as using lore to actually look at the raw numbers, but more useful than just comparing levels.
~
Name Colla~
IdNum 2404
Dated 1516146289
Level 6
Room 115508
Flags 0 0 0 0
End
Text Daily Bonuses~
Body I saw some discussion on daily tasks yesterday or the day before. Perhaps
completing daily tasks could award a random magic item or something for your
level. And another idea (I stole from Dungeons and Dragons Online MMO) is to
have like a daily dice thing, where each day you can roll for some free bonuses,
like an exp orb that you can use for some free exp, some helpful potiuons maybe,
some gold, with the higher rolls giving better goodies.
~
Name Gicker~
IdNum 184
Dated 1516206864
Level 32
Room 1208
Flags 0 0 0 0
End
Text banking~
Body Would be nice to have access to a vault in bank to store crafting items and or items wishing to be saved, perhaps a set number of items with a stack limit
~
Name Thewk~
IdNum 2377
Dated 1516207683
Level 30
Room 103021
Flags 0 0 0 0
End
Text room flag~
Body no death room flag, to build arena’s for characters to duel in without losing xp
~
Name Thewk~
IdNum 2377
Dated 1516207782
Level 30
Room 103021
Flags 0 0 0 0
End
Text Some hate this, I love this. Ability to toggle a reminder to vote for the MUD. Like Aardwolf (i know…). If someone wants to support the MUD, why not give them the option to be reminded, right? Just add *VOTE* in the prompt. This is not on by default. Once they voted, they type “ivoted” and it disappears for 13 hours.~
Body Some hate this, I love this. Ability to toggle a reminder to vote for the MUD. Like Aardwolf (i know…). If someone wants to support the MUD, why not give them the option to be reminded, right? Just add *VOTE* in the prompt. This is not on by default. Once they voted, they type “ivoted” and it disappears for 13 hours.
~
Name Opie~
IdNum 1086
Dated 1516210529
Level 31
Room 1208
Flags 0 0 0 0
End
Text Voting~
Body When voting, have people go to Luminarimud.com/vote and just have a simple splash page where they can push the vote buttons instead of having them go to each individual website. Also looks better to have “Vote for LuminariMUD: http://www.LuminariMUD.com/vote” then other website links.
~
Name Opie~
IdNum 1086
Dated 1516210554
Level 31
Room 1208
Flags 0 0 0 0
End
Text housing~
Body Instead of just coins, perhaps using crafting materials as well to purchase houses
Ie: 1 room house 2 million gold, 100 logs, 50 iron, 25 hemp
2 room house 3 million gold , 200 logs, 75 iron, 50 hemp
3 room house 5 million gold, 400 logs, 150 iron, 100 hemp
etc etc etc
~
Name Thewk~
IdNum 2377
Dated 1516210629
Level 30
Room 120801
Flags 0 0 0 0
End
Text Who List~
Body Combine imms and mortals. Just makes it look cleaner. Also the spacing. If there’s deadspace, remove it.

Just making it one big who list may seem more appealing.
~
Name Opie~
IdNum 1086
Dated 1516220488
Level 31
Room 1208
Flags 0 0 0 0
End
Text Hints~
Body Those are some very big hints.. Maybe a hints tab on MUDLet? I know hints are toggle, but still…
~
Name Opie~
IdNum 1086
Dated 1516221341
Level 31
Room 1208
Flags 0 0 0 0
End
Text Cleric level 1 spells~
Body Seems like there should be a level 1 light spell for clerics. I’m pretty sure in tabletop, this is actually a level -0- spell. Which we don’t have at all. Also, bless is level 3 I understand? That should -definitely- be in the cleric’s level 1 repetoir. Thanks!
~
Name Xelar~
IdNum 2536
Dated 1516256808
Level 3
Room 145377
Flags 0 0 0 0
End