Home › Forums › Building › Newbie Zone – Training Area › Re: Re: Newbie Zone – Training Area
Hi Trey, great idea.
1st Major Question – Do we include a intro to MUDs tutorial? How to move, equip, etc… or just skip that and focus on LuminariMUD stuff? My vote is no on this.
I think we should focus on LuminariMUD stuff, but there should be some basic help files that describe how to move, equip, flee, kill, etc. along with a direction to HELP MUD in the MOTD (at a minimum).
Introduction to Trainer to explain: Feats, Practice, Train, Boost so they can immediately increase their starting stats/skills/spells.
Yes, but know this is changing now. Practice is going away and ‘study’ is taking center stage here – Skills are going away (abilities are actually skills) and Feats are coming into the picture. This will complicate the level gaining procedure and simplify all of the book keeping.
-Introduction to Leveling System/Multiclassing
-Introduction to Crafting Kit -BASICS to get started. Resizing etc.
-Introduction to Study/Memorize/Forget/Spells
-Introduction to Quest Masters (Will have a small zone with easy enemies with 3 basic quests (Go Kill Something, Bring Something Back, Find Room). A nice newbie item for completing all three.
-Introduction to Teleporter (which won’t last forever) and World Map (Wilderness)
-Introduction to Epic Races/Remort or Reincarnation
Yes.
What I need is to finish this list and get ideas from everyone who has played the game more than I have. I have spent a lot of time building and maybe not enough playing to fully grasp all of the features which is why I will need help from the coders who have made or worked on these features and the players that have experienced them. This will be an ongoing project that will likely take a long time as I will probably continue to work on “The Ordinary Well” at the same time. Any help, comments, ideas or anything would be appreciated.
That is a pretty complete list – I would stick with that until we have figured out what is going on with feats/study/skills/abilities.
A focus on some of the more interesting skills/spells might be nice, as a way to showcase some of the features.
You are right, this is sorely needed, and thanks for picking up the reigns on this Treyorn.
– Ornir Elunari

