We have one changed and two new attacks available.
Attack : shieldpunch
Prereqs : None.
Description :
To shieldpunch someone is an attempt to strike them with your shield,
using it as a blunt weapon. Success will inflict damage upon the victim.
You lose the AC bonus from your shield for approximately one round
after a shieldpunch.
Special : If you have the Improved Shield Bash feat, you do not lose the
AC bonus from your shield as a result of a shield punch.
Attack : shieldcharge
Prereqs : Improved Shield Bash, BAB +3
Description :
Charge at an opponent with your shield, attempting to hit them.
In addition to dealing damage normally, you make a trip attack without
provoking an attack of opportunity. If you lose, the defender does not
get to try to trip you in return.
Attack : shieldslam
Prereqs : Shield Charge, BAB +6
Description :
Make an attack with your shield against an opponent. If you hit, you force
the target damaged by this attack to make a Fortitude saving throw
(DC 10 + 1/2 your character level+your Str modifier) in addition to dealing
damage normally. A defender who fails this saving throw is dazed for
approximately 1 round.
– Ornir Elunari