-added beta goal list of crafting molds/patterns -added a large assortment of new crafting material -created a craft.h file and exported header info from utils.h -imported random harvest node code…
-mobiles now have edittable walkin/walkout messages (Nashak) -capitilization issues with color codes resolved (Nashak) -new channel formatting with capitalization and sentence formatting (Nashak) -resolved problem with cooldown message with layonhands…
Well super busy work week, so unfortunately, did not get a lot done on the MUD… Here is what we were able to do: -new wizard/sorcerer spells *Spell Circle Level…
-changed all references in code of mage/magic-user to wizard -changed all references in code of thief to rogue -added some utility functions for checking alignment in utils.c/act.other.c for new system…
-did even more tweaks with possible memory issues, having record uptimes since initial issues -cleared a couple of small color bleeds -transferred ideas to web forum for discussion, resolved a…
-SPLIT WORKLIST, old worklist (news and changelog) is archived now -bug in group system fixed (thanks Vatiken) -added sorcedit.c for spells known for sorcerers -added a strip_colors() function to modify.c…
HAND-PATCHED TBA3.63 Revision 312 -=-> Revision 354 http://tbamud.com/websvn/filedetails.php?repname=tbaMUD&path=%2Fchangelog new mob-flag “classless” in case you want the mob not to perform class-related skills fixed stunning fist bug in peace rooms (thanks…
{DONE – this past week} updated some help files relfecting changes to trigs/scripting: -help saving -help self stunning fist will now interrupt casting (and STUN affects) display/prompt commands: when you…