[Mar 15 2013] – Zusuk
you can’t memorize wizard spells without the spell in your spellbook or a scroll
the ‘spells’ command for wizards will now reflect whether you have a spell scribed (or in a scroll)
[Mar 14 2013] – Zusuk
modified objsave_parse_objects to handle spellbooks
added new scribe command, help SCRIBE (thanks CWG)
made it so you when you ‘look in’ spellbooks or scrolls, it now lists spells (thanks CWG)
added some utility functions for spellbooks in memorize.c
[Mar 14 2013] – Nashak
added spellstaff spell for druids
changed do_cast to use new event based wait instead of WAIT_STATE
alphabetized mag_manual and manual spell declarations for easier code navigation
do_lore no longer shows numeric alignment values
[Mar 14 2013] – Zusuk
added ‘vision’ helpfile
changed the message in spell_parser for when you ran out of slots/spells
added help files: sorcererous-energy and preparation
[Mar 13 2013] – Nashak
added NPC class to do_mlist
fixed dumbarse Zusuk’s errors in simple math 😛
[Mar 13 2013] – Zusuk
added a wear-off message for wait-state
added {wait} to prompt if you are affected by the new wait-state
added a condition statement to keep characters from training crafting skills (they have to be increased by usage)
fixed a typo in do_flee
reduced wait-state on flee from 100 to 50
[Mar 13 2013] – Nashak
display Z in rlist for rooms with zone commands
[Mar 13 2013] – Zusuk
converted castle.c to a more general zone_procs.c file (future zone procs can be placed here)
old changelog archived in luminari/docs/ directory
Several small tweaks to the crafting system
Several bug fixes to the crafting system
Added DISENCHANT command, please report bugs!
Added LOADMAGIC command to simulate our new random-treasure system
Added new random-treasure system (ported from d20mud, thanks Gicker and d20 Staff!)
Added a cap to object value on read_objectcs in db.c
Fixed a mix-up in values in oasis.h defines for maximum weaopn num-dice and size-dice
NEWS now will be a copy of our changelog and updated on update_luminari script
CHANGELOG system changed, staff needs to update-announce changes via changelog command on the luminari playing port