The Development focus has switched to world development temporarily to establish a testing ground for mechanic changes.
Preliminary changes include:
- Changes in act.informative.c and asciimap.c to implement a ‘overworld’ or ‘worldmap’ interface for navigating the realm
- Added new sector type: Zone Entry, for finding zones on the worldmap
- Added new sector type: Roads -North/South for easier/safer travel on worldmap
- Added new sector type: Roads – East/West
- Added new sector type: Roads – Intersection
Also a variety of bug fixes were applied this week to clan code