LuminariMUD Object Database
Main Web Site
Search Objects
When searching for specific weapon types please choose either Specific Type or Weapon Group but not both.
Object Name:
Object Type:
Select Object Type
Ammo
Ammo-Pouch
Armor/Shield
Blueprint
Boat
Container
Crafting Crystal
Crafting Material
Drink
Essence
Food
Fountain
Furniture
Gear Outfit
Hunt Trophy
Instrument
Key
Light
Liquid-Cont
Money
Note
Other
Pen
Pet
Plant
Poison
Portal
Potion
Ranged-Weapon
Resources
Scroll
Spellbook
Staff
Switch
Trap
Trash
Treasure
Treasure Chest
UNDEFINED
Wall
Wand
Weapon
Wearable
Specific Type:
Select Object Type First
Weapon Group:
Select Weapon Group
Axe
Double-Weapon
Hammer
Heavy-Blade
Light-Blade
Monk
Polearm
Ranged
Material:
Select Material Type
adamantine
alchemical silver
bone
brass
bronze
burlap
ceramic
cold iron
copper
cotton
crystal
darkwood
diamond
dragonbone
dragonhide
dragonscale
earth
emerald
energy
ether
gemstone
glass
gold
granite
hemp
iron
ivory
leather
marble
mithril
not-set
obsidian
onyx
organic
paper
pewter
platinum
ruby
sapphire
satin
sea ivory
silk
silver
steel
stone
velvet
wood
wool
Spell Proc:
No Spell Proc
Has Spell Proc
Special Ability:
No Special Ability
Has Special Ability
Zone Name:
Select Zone
BRadiant RHeart YSanctuary n
CC Wo Pr Ya Ll CC Wo Pv Ye L: AOpen Seas
CC Wo Pr Ya Ll CC Wo Pv Ye L: MCoral Reef
DThe GGru gmb Wle wcak Dery N
gFe jrn lbr Lo lok jFa grm n
nThe CCrystal gSwamp n
RGhenna n
(Enchanted Kitchen)
(Space Station Alpha)
(Starship Enterprise)
3.5E testing zone
<*> Common Items/Mobs
<*> Houses / Internal
<*> Internal / Three of Swords
<*> Internal Use Only
<*> Luminari Examples
<*> Luminari Examples II
<*> Midgen
<*> Northern Midgen
<*> Sanctus
<*> Sanctus II
<*> Sanctus III
<*> Southern Midgen
<*> Staff Simplex
A Ruined Farm (VQL)
Abandoned Cathedral
Aldin
Ancalador
Ant Caves
Ant Hill
Anvil's Boreal Forest
Ape Village
Arachnos
Arcanite Caves
Arctic Zone
Army Encampment
Army Perimeter
Astral Plane
Azagh New Zone
Banshide
Baron Cailveh
Beach & Lighthouse
Black Forest
Blindbreak Rest
Camelot
Camelot II
Camelot III
Campus
Capital Sewer System
Capital Sewer System II
Cardinal Wizards
Castle
Castle of Desire
Castle of the Vampyre
Caverns of the Pale Man
Chessboard
Chessboard of Midgen
Circus
City of Delo
City of Thalos
Cooland Prison
Cottage
Crystal Castle
Crystal City
Dark Darkling Crypt
Descent into Hell
Descent to Hell
Dock Area
Domiae
Dragon Chasm
Dragon Plains
DragonSpyre
Drow City
Duke Kalithorn's Keep
Dun Maura
Dwarven Kingdom
Dwarven Mines
Dwarven Royal Chambers
Dwarven Trade Route
Eastern Village
Elcardo
Elemental Plane
Elven Woods
English's Test Zone
Ethereal Plane
Faedon Forest
Farmlands
Farmlands of Ofingia
Fire Giant Keep
Forest of Khanjar
Forest Trails
Froboz Fun Factory
Frozen Castle
Galaxy
Gibberling Caves
Gideon
Glass Tower
Glumgold's Sea
Grammaton Fortress
Grandmother's House
Graven Hollow Camp
Graveyard
Graye Area
Great Eastern Desert
Great Pyramid
Hannah
Haon-Dor, Light Forest
Haon-Dor, Light Forest II
Haunted House
Haven
Hidden Campgrounds
Hobbiton
Infernal
Inna & Igor's Castle
Jade Forest
Jareth Main City
Jharkendar walley
Jungle
Keep of Baron Westlawn
Kerofk
King Welmar's Castle
Land of Orchan
Leper Island
Lizard Lair
Lord's Keep
Los Torres
Mad Scientist Lab
Maze of Madness
McGintey Bay
McGintey Business District
McGintey Guild Area
Memlin Caverns
Miden'Nir
Mines of Moria
Mist Maze
Monestary Omega
Mordecai's Village
Mosaic Cave
Mudschool
Mystery Warehouse
New Southern Midgen
New Sparta
New Thalos
New Zone
Newbie Farm
Newbie Graveyard
Newbie School
Newbie Tree
Newbie Zone
Nordmaar Keep
Northern Highway
Notre Dame
Oasis
Oceania
Ofingia / Goblin Town
Orc Camp
Orc Enclave
Orme's Script Test Zone
Out Riders Fortress
Portablo (Smurfville)
Quagmire I
Quagmire III
Rand's Tower
Ratchet's Untitled Zone
Realm of Lord Ankou
Realms of Iuel
Redferne's Residence
reserved for training hall expansion
Revelry
River Island of Minos
Rome
Rychus - New Zone
Sapphire Islands
Sea of Souls
Second Sewer
Sewer Maze
Shadow Grove
Shipwreck
Shire
Snowy Valley
South Pass
Southern Desert
Spider Swamp
Straight Path
Sundhaven
Sundhaven II
Swinton Goldwater's Hideout
Temple of Solomon
Temple of the Bull
Terringham
The Depths: Living Forest
The Depths: Scorching Desert
The Dollhouse
The Dragon's Teeth
The Dreamscape
The Giant Darkwood Tree
The Jumping Slug
The Nether
The Orphanage
The Silver Lining Inn
Tomb of Horrors
Tower of the Undead
Trade Road
Training Halls
Ultima
Unnamed
Untitled (Arena)
Untitled (DBZ World)
Untitled (Jedi Clan House)
Untitled (South Road)
Untitled (Zodiac)
Valcrest I
Valcrest II
Valley Pristine
Vice Island
War Torn Wasteland
Wasteland
Werith's Wayhouse
Western Highway
Wharf
Windmill
Wizard Training Mansion
Woodland Monastery
Wyvern City
X'Raantra's Altar
Yllythad Sea
Zamba
Level to Equip (min):
Level to Equip (max):
Enhancement Bonus (min):
Enhancement Bonus (max):
Permanent Affects:
Select Perm Affect
Acid-Shielded
Acrobatic
Aware
Battletide
Blinking
Blurred
Body-Weaponry
Bravery
Cold-Shielded
Counterspell
Cursed
DamageBoost
Danger-Sense
Detect-Alignment
Detect-Invisible
Detect-Magic
Dual-wield
Faerie-Fired
Farsee
Fire-Shielded
Flying
Free-Movement
Hasted
Hiding
Infra-Vision
Invisible
Levitating
Mage-Flamed
Minor-Globed
Mirror-Imaged
Mode-PowerAttack
Mode-RapidShot
Not-Trackable
Poison
Protect-Elements
Protect-Evil
Protect-Good
Refuged
Regenerating
Sanctuary
Sense-Life
Size-Changed
Sneaking
Spell-Mantled
Spell-Resistant
Spell-Turning
Tower-of-Iron-Will
Ultra-Vision
Underwater-Breathing
Vampiric-Touch
Water-Walk
Whirlwind-Attack
Wear Slots:
Select Wear Slot
About-Body
Ammo-Pouch
Arms
Badge
Body
Ears
Eyes
Face
Feet
Finger
Hands
Head
Hold
Instrument
Legs
Neck
Shield
Waist
Wield
Wrist
Bonus Location:
Select Bonus Location
!Unused!
Age
Armor-Class
Charisma
Constitution
Damage-Reduction
Damroll
Dexterity
Experience
Fast-Healing
Grant-Feat
Height
Hitroll
HP-Regen
Intelligence
Max-HP
Max-Move
Max-PSP
MV-Regen
PSP-Regen
Resist-Acid
Resist-Air
Resist-Bludgeoning
Resist-Cold
Resist-Disease
Resist-Earth
Resist-Electric
Resist-Energy
Resist-Fire
Resist-Holy
Resist-Illusion
Resist-Light
Resist-Mental
Resist-Negative
Resist-Piercing
Resist-Poison
Resist-Slashing
Resist-Sound
Resist-Unholy
Resist-Water
Save-Death
Save-Fortitude
Save-Poison
Save-Reflex
Save-Will
Skill-Bonus
Spell-Resist
Strength
Weight
Wisdom
Bonus Type:
Select Bonus Type
Alchemical
Armor
Circumstance
Competence
Deflection
Dodge
Drink
Enhancement
Food
Inherent
Insight
Luck
Morale
Natural Armor
Profane
Racial
Resistance
Sacred
Shield
Trait
Bonus Specific:
Select Bonus Specific
Acrobatics
alertness
Appraise
armorsmithing
cleave
combat expertise
exotic weapon proficiency
fast healer
faster memorization
hardiness
Intimidate
luck of heroes
lucky
Medicine
nimble fingers
Perception
Persuasion
shield slam
Unused4
weaponsmithing
Min Bonus:
Max Bonus:
Search
Reset
Use search fields above to view results.